Saturday, 24 October 2026

Samsung and five affiliates put $1bn into KKR’s AI infrastructure firm

Samsung and five affiliates put $1bn into KKR’s AI infrastructure firm

The Korean group is backing Helix, run by ex-AWS chief Adam Selipsky, and pitching its own chips, cooling and construction.

September 29, 2026 - 10:18 am


Credit: Ridham Supriyanto via Shutterstock.com


On Tuesday, the group said that six of Samsung’s companies are pooling their resources to make a $1bn investment in Helix Digital Infrastructure, a company that KKR set up in June specifically to build AI data centers.

Samsung Electronics is investing $500M, with the remainder allocated among its affiliates.

The companies in question are Samsung C&T, a construction firm; Samsung SDS, an IT services company; Samsung SDI, a battery manufacturer; and the insurance companies Samsung Life and Samsung Fire & Marine.

Adam Selipsky runs Helix and previously headed Amazon Web Services until 2024; the company aims to become a one-stop shop for the largest cloud and AI companies.

It involves taking care of all the aspects a large AI data center needs to go live, such as the site and power plants, grid connections, and fiber links.

KKR launched Helix with capital commitments of more than $10bn from its founding investors: KKR itself, the Kuwait Investment Authority, Nvidia and the US power company Vistra. Nvidia acts as a strategic partner, and Vistra is Helix’s preferred power supplier.

Samsung’s funds come with a sales promotion, and its announcement states what each company would provide: Samsung Electronics would make chips and cooling systems, C&T would build the sites, and SDI would provide backup batteries.

The company states that the agreement represents a shift from selling components to determining how AI infrastructure is built; it adds that power is the key constraint and that Helix intends to secure its energy supply by making direct investments and entering into arrangements with developers such as Vistra.

As KKR stated, Selipsky said the partnership would help Helix accelerate the rollout of infrastructure for hyperscalers worldwide.

The two groups are already connected. Bloomberg states that KKR has invested around $9bn in South Korea since 2009, including $820m in Samsung SDS, which is one of the companies currently supporting Helix.

KKR has also entered into a venture with SK Telecom to set up an AI data center called SK Horizon.

In August, KKR also took part in Nvidia’s $500bn financing platform for AI infrastructure, together with Apollo, BlackRock, Blackstone, Brookfield and Goldman Sachs.

Investors are currently investing heavily in companies that offer power and data centers as a single offering.

The $40 billion Aligned takeover, the largest data center deal ever recorded, was completed in July by a group led by BlackRock and Abu Dhabi’s MGX.

In Asia-Pacific, Firmus, which is supported by Nvidia, is preparing to have its shares listed on the stock market, having secured contracts with both OpenAI and Meta.

Friday, 23 October 2026

Agents expose the limitations of trust

AI

Agents expose the limitations of trust



GUEST COLUMN by Renee Davis


Enterprise computing has long depended on chains of trust. Organizations trust their cloud providers, software vendors, identity systems and administrators to operate as designed. That model has worked because humans have remained the ultimate decision-makers.

Agentic artificial intelligence changes that equation. Autonomous systems can retrieve information, make decisions, invoke external tools, collaborate with other agents and execute actions on behalf of the enterprise. As organizations delegate more authority to intelligent systems, they also need a way to determine whether those systems behave as intended.

The question is no longer simply whether AI can perform complex work. It is whether every consequential action can be independently examined and verified. The next era of enterprise computing will be defined not only by what autonomous systems can do, but by whether organizations can reconstruct and verify what they have done.
The limits of trust

An AI agent may retrieve information from multiple enterprise systems, pass it to another agent, invoke an outside service and authorize a financial action. Each individual component may be secure, yet the enterprise may still have no complete, independently verifiable record of how the final action occurred.

Traditional security technologies can help establish who was authorized to act, what systems they could access and whether unusual behavior occurred. Traditional logs can show that an application programming interface was called or that a transaction took place. But those records do not necessarily capture the full chain of instructions, inputs, decisions and actions that led to an outcome.

The question is whether trust itself is a sufficient architectural principle for a world of autonomous computing.

Much of today’s cybersecurity conversation begins with a familiar question: Which platform should we trust? It’s a reasonable question. It’s also increasingly the wrong one.

Traditional security technologies remain indispensable, but they were largely designed to protect systems by enforcing policy, monitoring behavior and controlling access. They cannot, by themselves, establish which instructions and data shaped an agent’s behavior, reconstruct its interactions across multiple systems or demonstrate that the resulting record has not been altered.

Enterprise leaders should ask a different question when agents are involved: What evidence does this system produce, and can that evidence be independently verified? If the answer depends primarily on trusting the vendor, the infrastructure or the software itself, then the enterprise is still operating within the assumptions of the previous computing era.

Autonomous computing demands something stronger. It demands systems that can produce independently verifiable evidence of what they were instructed to do, what information they used and what actions they took. That is the difference between trusted computing and verifiable computing.
From trust to proof

This transition doesn’t require abandoning today’s cybersecurity practices. Identity management, endpoint protection, monitoring and policy enforcement will remain indispensable. But they are becoming part of a broader architectural model in which independent verification adds a foundation for confidence.

The first step is determining what behavior needs to be auditable. Not every interaction carries the same level of risk. Organizations should identify the actions that could have meaningful financial, operational, security or regulatory consequences and establish a higher standard of evidence for those activities. An agent summarizing an internal document, for example, doesn’t require the same level of scrutiny as one approving a payment, changing production code or accessing regulated data.

For each consequential action, organizations should define what the agent may do, the conditions it must satisfy before acting and the circumstances that require human approval. These requirements create a baseline against which the agent’s actual behavior can later be evaluated.

This becomes especially important as agents begin acting across organizational and system boundaries. One agent’s decision may depend on information generated by another, which may itself have relied on an external system. Without a verifiable chain connecting those events, organizations may know the outcome without being able to establish how it happened.

The next step is determining what evidence is necessary to reconstruct those actions. That evidence should connect the original intent to the agent’s behavior: what the agent was instructed or authorized to do, what information it accessed, what tools it invoked, what decisions or actions followed and what outcome resulted.

Depending on the use case, the audit record may also need to capture the initiating user or system, the policies and permissions in effect, communications with other agents, external service calls, approval events and any changes made to enterprise systems. The objective is not to retain every piece of information an agent encounters, but to preserve enough evidence to reconstruct consequential behavior while respecting privacy, security and data-minimization requirements.

Because agents rarely operate in isolation, evidence needs to persist across systems. An agent may draw information from a database, receive instructions from a user, delegate a task to another agent and invoke an external service. An audit trail that stops at the application can miss critical parts of the chain.

Each consequential workflow should have a consistent, traceable identity connecting the original request to subsequent delegations, tool calls, approvals and outcomes. Organizations should also determine what audit evidence they require from third-party agent platforms and external services so that responsibility doesn;t disappear when an action crosses a system or organizational boundary.

The final question is whether the evidence itself can be trusted.
Cryptography’s role

This is where cryptographic techniques can be powerful. Organizations can use cryptographic signatures, hashes and other proofs to establish the integrity and provenance of records, inputs and outputs. This makes it possible to demonstrate that evidence has not been altered and that a particular action is connected to the data and instructions associated with it.

Different mechanisms support different auditing needs. Digital signatures help establish a record’s source. Hashes reveal whether instructions, inputs, outputs or logs have been changed. Time-stamped attestations connect an action to a particular authorization, policy or system state. More advanced cryptographic proofs can verify certain claims about an action without exposing all of the sensitive information underlying it.

But cryptography is only one part of the equation. A cryptographically protected record isn’t useful if the organization never determines what to record in the first place. Effective agent auditing requires clearly defined controls, comprehensive event capture, traceable relationships between actions and independent verification of the resulting evidence.

Cryptography also can’t determine solely whether an agent’s judgment was appropriate or the data it received was accurate. Its role is to establish the integrity and provenance of evidence. The appropriate level of verification should match the consequences of the action, rather than applying the same controls to every agent interaction.

Organizations should periodically try to reconstruct consequential agent actions using the evidence their systems produce. Can they determine what the agent was authorized to do, the information it relied on, its interactions with other systems, and that the resulting record hasn’t been altered?

The answers to those questions give security teams a way to investigate incidents, compliance teams a way to substantiate decisions and business leaders a way to evaluate whether autonomous systems are operating within established boundaries.

Building that capability requires making some operational decisions before deploying agents. These include which actions require enhanced auditing, what evidence must be captured, how long it should be retained, how records will be connected across systems, who may access them and who is responsible for reviewing them. Organizations should also establish a recurring process to test whether consequential actions can be reconstructed and to correct any gaps the exercises reveal.

The larger shift is from designing systems that are merely trusted to systems whose consequential behavior can be examined and proven. If they can’t, they may not yet be ready for consequential autonomy.

Davis is co-founder and chief business officer of OpenMatter Network Inc. She wrote this article for SiliconANGLE.

Thursday, 22 October 2026

About 70% of the internet is in danger

 About 70% of the internet is in danger




Niv Bavarsky

Your IT manager doesn’t have time to recover your email password this week, since over half of the internet needs to be fixed. Yesterday, developers released vital patches for PHP, a programming language that powers roughly 70% of the world’s websites, warning that if those patches aren’t manually deployed ASAP, hackers could cause serious damage.

What happened (for those of us with a BA)? Multiple researchers using AI independently discovered the bug over the summer, and they formed a secret, informal group to try and patch it. They announced the patch on Monday and released it yesterday at 10am ET. The overhaul of PHP was a huge undertaking, with developers writing over 10,000 lines of code to fix the bug. But that’s just the beginning, because now hackers can try to reverse engineer the patch and target other vulnerable parts of the system:Experts said hackers could use the vulnerability to alter websites, run their own code on servers, and steal data.
Developers ranked the severity of the threat a 9.2 out of 10.
AI is solving the problems it created

Researchers discovered and helped patch the bug with AI’s help so that hackers using supercharged AI models won’t be able to exploit it. The bug found in PHP was actually first flagged years ago, but it was considered low priority, as it was deemed too complicated for hackers to manually access. Now, with AI, they could untangle the system in hours or even seconds.

Ami Luttwak, co-founder of Google’s Wiz cybersecurity team, which helped identify the PHP bug, said this was “the most severe AI vulnerability that was ever found.”

Who should be worried? Basically any WordPress site is at risk. Some providers urged users to take down their sites if they weren’t able to immediately make updates. Finland and the Netherlands took some government sites offline to prevent attacks. Some Wikipedia pages, 4Chan, and BBC sites that host episodes of Doctor Who went dark this week, but the sites’ owners haven’t confirmed whether or not it was to protect the sites. Cybersecurity experts are waiting to see if hackers manage to disrupt any major sites over the next few days.—MM

Why did an OpenAI system hack Australia's health system

Why did an OpenAI system hack Australia's health system - and can it be stopped in the future?
Henry Moore, Liv McMahon and Chris Vallance
Thu, September 24, 2026 at 7:31 a.m. PDT
5 min read
An OpenAI agent has gone "rogue" and "infiltrated" an Australian government website in what cyber-security experts are calling the first hack of its kind.

But why did it take the government months to discover what happened - and could it happen again?
What was hacked and why did it take Australia so long to realise?

The hack was carried out by an AI agent - an autonomous computer program that uses AI to complete a task with minimal human oversight.

On 18 June one of OpenAI's agents went rogue during a test exercise - the company has said it was supposed to "look up answers, and available statistics for questions about Australia during an internal evaluation".

In the process it "infiltrated" a private statistics portal containing "non-sensitive" data from Australia's universal healthcare scheme Medicare, Prime Minister Anthony Albanese said.

OpenAI said it only realised the breach had happened at all in August while reviewing "misaligned model activity", and the company sent an email to a generic Australian government inbox some weeks later.

That email seems to have gone unnoticed for five days before it was escalated to Australia's cyber-security experts on 10 September.

The prime minister described the breach as "obviously unacceptable" and said OpenAI took "way too long" to inform Australian officials.

Analysts have also raised concerns over OpenAI's almost three-month delay in noticing and reporting the breach via email.

"The way the notice arrived bothers me as much as the delay," chief data and AI officer Simon Liu from cyber-security firm TrustDecision told the BBC.



OpenAI is the company behind the popular ChatGPT servie [Getty Images]
Are these hacks already happening elsewhere?

Australia has said this incident is the first of its kind, and experts agree it might be.

Wednesday, 21 October 2026

Gaming is dead. Long live gaming

 

Gaming is dead. Long live gaming.

Gaming controllers, CDs, and cords on a purple surface

Unsplash

We’ve come a long way from the era when joysticks and single-player campaigns were seen as nothing more than fodder for basement-dwelling nerds. Nowadays, more than 3.5 billion people play some sort of video game, and the global industry is larger than music and movies combined.

But there’s a catch: It seems that the bigger gaming gets, the less you own of the games you play.

Goodbye, physical discs

The days of holding a game in your hands are probably numbered. Cue “Slipping Through My Fingers” by ABBA:

  • Sony will sell new PlayStation games as digital downloads only starting in 2028, the company announced earlier this year, partly because that’s how most people buy games now anyway, and partly because premium games are increasingly too large to cram onto a single CD.
  • The biggest release of the decade, the forthcoming Grand Theft Auto VI, will also be digital-only.

This practice angers gamers and consumer advocates because you can’t actually own a digital game—you’re buying a (revocable) license to play it. Sony is now facing a proposed class-action lawsuit that claims the company doesn’t make that distinction clear enough.

Meanwhile, a cloud gaming surge is coming…

…the CEO of Grand Theft Auto parent publisher, Take-Two Interactive, recently predicted. Cloud gaming lets you stream video games from practically any device.

That’s helpful as the AI boom jacks up console prices via ballooning hardware and memory demands, but it also turns gaming into a subscription service that’s beholden to price increases or, say, Microsoft’s recent decision to impose monthly streaming limits for Xbox Game Pass. “We’re introducing this model because the cost of providing cloud gaming grows as more people use it and play for longer,” Xbox said.

Looking ahead…gaming companies might turn to in-game advertising to offset rising cloud costs and give players a way around usage caps. Xbox already started testing ad-supported game streaming in July.

Tuesday, 20 October 2026

Ukraine says SpaceX restricted its Starlink access - Musk did it again

Ukraine says SpaceX restricted its Starlink access




Jonathan Raa/Getty Images

Ukraine accused SpaceX of suddenly restricting its access to the Starlink satellite network, scrambling the country’s defense tech and forcing it to pause some battlefield operations. An aide to Ukraine’s President Volodymyr Zelensky, Serhii Beskrestnov, said yesterday that Ukrainian vehicles and projectiles traveling above 100 mph can no longer connect to Starlink’s military-grade system, StarShield.

SpaceX CEO Elon Musk said StarShield is operated by the US government and the company can’t place restrictions on users.
“Cannot be a coincidence”

Beskrestnov said the throttling of the Pentagon-backed system—which Ukraine’s military uses to guide drones and interceptor missiles to deflect attacks—came without warning, and was influenced by “the current political situation.”In recent weeks, President Trump has pressured Ukraine to stop striking Russia’s energy facilities, suggesting that the attacks push up global energy prices. Musk seconded the sentiment over the weekend, saying “Zelensky has gone too far.”
On Saturday, Trump announced a pause in strikes on energy infrastructure, which Zelensky told Axios Ukraine would accept as long as Russia reciprocates.

But Russia is already ramping up attacks on Ukraine’s energy facilities. Russian strikes killed at least 10 people and injured dozens, and left 600,000 without power yesterday, per Ukrainian officials.

Meanwhile…Ukrainian officials said this week that the US military didn’t provide advance warning about two Russian attacks, interpreting it as a sign that the US is scaling back intelligence sharing, which Trump denied.—SK

GrapheneOS Isn't Happy With Google Over Pixel's Widening Head Start

GrapheneOS Isn't Happy With Google Over Pixel's Widening Head Start
GrapheneOS is calling out Google over its negligence in providing certain patches.

Sourav Rudra
18 Sep 20262 min read9 comments
On this page
The complaints
Why this is worrying

Google's September 2026 Pixel Update Bulletin contains patches beyond what's in that month's regular Android Security Bulletin. According to GrapheneOS, some of those extra patches touch standard Android platform code, the kind that runs on non-Pixel devices, not just Pixel-branded hardware.

None of that platform-level code has reached the regular monthly bulletin or the private preview patches other manufacturers typically draw from to get their own patches ready.

And at this rate, these won't reach non-Pixel OEMs at all until Android 17 QPR2 ships later this year in December.

The project is characterizing this as Google "gatekeeping security patches to the standard Android platform code from Android OEMs."
The complaints

GrapheneOS says Android 17 QPR1 shipped new developer APIs that never made it into AOSP. This is something they claim hasn't happened since Android's Honeycomb days.

Google's API diff report backs this up. Comparing Android 17 to QPR1 shows one new package, android.hardware.hid, plus changes across sixteen others, including android.media, android.os, android.provider, android.telecom, and android.view.

GrapheneOS has ported its code to QPR1 before Google even released it, but still doesn't have permission to ship that work. For now, the project is backporting Pixel firmware, kernel drivers, userspace drivers, and HALs from QPR1 onto Android 17 instead.

On top of all that, there's a compliance issue that seems to be recurring.

Google was slow to comply with a GPL source request. GrapheneOS requested sources for a build (CD1A.260905.001.A1) on September 1, and access only came through more than two weeks later.
Why this is worrying

None of these three issues is catastrophic by itself. A three-month patch delay, a paused API rollout, a two-week wait on source code—each is the kind of thing that could pass as a one-off.

Taken together, however, they point to a recurring theme. Google is holding security fixes back from the wider Android ecosystem, withholding new APIs from AOSP for the first time in over a decade, and slow-walking GPL compliance it's required to meet.

Don't even get me started on what they are doing to the Android app ecosystem.

Google is on track to require every Android app developer, whether on the Play Store, F-Droid, or anywhere else, to register with them. Come 2027, that means handing over legal identification and signing key evidence before an app can run on any certified device.

Sideloading an unverified app following this would mean enabling developer settings, waiting through a mandatory 24-hour cooldown, and clicking past several warning screens (classic scare tactics, btw).

GrapheneOS is one of dozens of organizations that signed onto the Keep Android Open campaign opposing this, alongside F-Droid, the Electronic Frontier Foundation, and the Free Software Foundation.

If you ask me, this Big Tech company is doing what's regrettably natural for it, clamping down open access to things so that its competition cannot benefit.

Via: Android Authority.

Monday, 19 October 2026

CoreWeave’s debt makes investors question AI finances

CoreWeave’s debt makes investors question AI finances



Michael M. Santiago/Getty Images

Wall Street is treating the AI data center operator CoreWeave like an underemployed boyfriend who just revealed he’s maxing out six different credit cards. As investors dumped the debt-saddled company’s bonds yesterday, the market for insuring against CoreWeave defaulting on its debt priced in a more than 60% chance it would be insolvent within five years.

The company’s stock recovered yesterday afternoon following a 15% drop on Wednesday. But its shares are down 13% this week amid a broader AI sell-off tied to fears that Silicon Valley’s debt-fueled splurge on AI infrastructure is unsustainable.
Core concern

Investors began to get nervous about CoreWeave’s plans to keep adding to its $50 billion debt pile to build AI data centers earlier this week:CoreWeave co-founder Brannin McBee told the Financial Times in an interview published Wednesday that the company is seeking to borrow from the “unlimited” pool of money held by insurers, after which a sell-off followed.
Then came the unexpectedly hot government inflation data for consumers and businesses, making it more likely the Fed will hike rates, which could raise CoreWeave’s loan payments.

Plus, there’s unease about CoreWeave being financed by its largest vendor, Nvidia, which supplies it with AI chips and owns 10% of its stock. Nvidia CEO Jensen Huang tried to assuage concerns yesterday, saying CoreWeave’s borrowing costs are declining. It seemed to have worked, boosting the stock to close almost 6% in the green yesterday.

Beyond CoreWeave: Concerns about unsustainable debt and signs that revenue growth at AI labs might be slowing battered other stocks dependent on the AI hardware binge, with chipmakers crashing particularly hard. The Philadelphia semiconductor index is down almost 6% this week.—SK

Hollywood thinks this is all a game

 Hollywood thinks this is all a game

Luigi and Mario holding flames in The Super Mario Galaxy Movie

Universal Pictures

If at first you don’t succeed, take out the game, blow into the cartridge, and try again. That’s what Hollywood did after its mostly forgettable attempts at adapting video games for the big screen in the 1990s. Now, video game adaptations are big business, and the entertainment and gaming industries are fully in co-op mode.

Collecting coins: In its never-ending quest for strong intellectual property, Hollywood has found that nostalgia for familiar video game characters can sell a lot of tickets, bringing in both gamers and people who wouldn’t know the difference between Pac-Man and Ms. Pac-Man (it’s the bow). Per Box Office Mojo:

  • The fifth-highest-grossing film of the year so far is The Super Mario Galaxy Movie, which raked in more than $1 billion worldwide.
  • Last year, A Minecraft Movie also landed in the No. 5 spot, grossing $960 million worldwide.
  • The Sonic the Hedgehog franchise has also made more than $1 billion at the global box office since 2020.

The commercial and critical success of Fallout and The Last of Us has shown that video games can translate to TV as well.

Side quests: Strong intellectual property can swing both ways. In June, Paramount unveiled its own gaming studio to turn its TV and film IP into video games. Warner Bros. Discovery, which Paramount is trying to acquire, also has its own in-house game studio.

Different levels: The entertainment industry is working other angles, too—movies are being promoted inside video games; Amazon and Netflix have added games to their platforms; and when the latest GTA VI trailer debuted on Netflix, it attracted more viewers that week than any of the streamer’s titles

Sunday, 18 October 2026

The internet is debating iced coffee at job interviews

The internet is debating iced coffee at job interviews

Illustration of an iced coffee with the word

Nick Iluzada

A job recruiter on TikTok set off an internet firestorm this week with a one-minute video. Her warning to Gen Z: Stop bringing iced coffee to interviews, as it’s perceived as disrespectful to the potential employers.

Caitlin Wehniainen, who works mostly with Fortune 500 companies, said that’s her feedback for Gen Z job hunters who have the audacity to arrive for interviews with iced latte in hand—the very thing you may be drinking right now. People who accepted the ragebait can be boiled down into two groups:

  • On one side, there’s people who call the move unprofessional. One concern was condensation. Another was swirling the cup.
  • On the other side are people who can’t believe this is A Thing. “It is such a non-issue,” one person told Business Insider.

In statistical-based Gen Z job news: The influx of AI has been particularly tough on young people. A study from the Stanford Digital Economy Lab found that employment among workers aged 22–25 in highly AI-exposed jobs is ~19% below where it is in less-exposed occupations. 

Saturday, 17 October 2026

Amazon’s new AI wearables can hear it all

 

Amazon’s new AI wearables can hear it all

Amazon Bee Frontier and Amazon Bee Eclipse

Illustration: Morning Brew Inc., Photos: Amazon

Your friends might be tired of your terrible memory, but Amazon wants you just the way you are. Yesterday, the tech company introduced two new AI devices that record and summarize users’ conversations so you can keep track of…everything?

The gizmos are: The $75 Bee Frontier, a wristband available now, and the $100 Bee Eclipse, a magnetic smartphone attachment coming soon.

They join an emerging AI wearables market that’s notorious for a convenience-versus-privacy trade-off:

  • When turned on, the new Bee devices act as note-takers—transcribing, summarizing, and creating to-dos. An optional $12 subscription lets users link the gadgets with Amazon.com, Gmail, Google Calendar, Apple Health, and Microsoft Outlook.
  • Though the devices have on/off indicator lights, nearby people might not notice: Amazon said that it will prompt users to ask permission before they record (you know, like Meta glasses users definitely always do), and that nobody but the user will be able to access their conversation transcripts, unless the user shares them.

Just in time for the holidays: These are the first new Bee devices since Amazon acquired the startup last year, hoping to plow ahead in the AI gadget race. There’s plenty of competition: In recent weeks, Meta unveiled a pendant for its new Muse agent, and Apple launched a smart home hub and an “always-listening” Apple Watch feature.—ML

FAA launches AI tool to reduce flight delays

 

FAA launches AI tool to reduce flight delays

Illustration of an airplane flying through clouds in a blue sky, leaving a bright pink and yellow pixelated path in its wake.

Niv Bavarsky

You won’t find Agent 99 or Hymie the Robot in Washington, DC, but its three main airports are getting SMART nonetheless. Yesterday, the FAA rolled out Strategic Management of Airspace, Routes, and Trajectories (SMART), an $875 million AI system that’s intended to help air traffic control avoid inciting the rage of a thousand travelers flight disruptions.

According to the Transportation Department:

  • SMART is designed to analyze the skies for potential flight obstacles—e.g., weather and runway capacity—and suggest alternate routes to air traffic controllers, who will still have the final say.
  • The tool is being piloted at Ronald Reagan Washington National Airport, Dulles International Airport, and Baltimore/Washington International Thurgood Marshall Airport.
  • The agency hopes to expand usage nationwide by 2028.

Still, some experts are wary of AI-maxxing the tarmac. And Rep. Don Beyer, a Democrat who represents the district containing Reagan National Airport, called for the immediate suspension of SMART after learning “air traffic controllers were not consulted” on the system’s design and “were not trained on using it prior to the system’s adoption at local airports.”

The FAA has said SMART won’t replace workers, though the union representing air traffic controllers is reportedly already beefing with the Trump administration over how many controllers the FAA should hire to plug its persistent shortage.

Friday, 16 October 2026

How Nintendo went from handmade cards to Wii

 

How Nintendo went from handmade cards to Wii

A row of kids playing Nintendo games on monitors in 1986

Kaku Kurita/Getty Images

Mario and Luigi trace their origins to a 19th-century craftsman shop that produced card decks popular in Yakuza-run gambling dens. Before it became a video game behemoth, Nintendo was a top supplier of traditional hand-painted Japanese playing cards, called Hanafuda, for six decades after its 1889 founding in Kyoto.

Gaming the system

It wasn’t until after its 1962 IPO that Nintendo began its foray into gaming devices (after a brief stint in instant rice and the taxi business). It moved from electronic toys that included a light beam gun and a device for young people to test how much they love each other, to coin-operated machines. But what made it a global household name was the 1981 release of the arcade classic Donkey Kong, which introduced the world to Mario.

Throughout the 1980s, the company prioritized iconic IP, quirky design, and competitive pricing to make its home gaming gadgets into playdate staples:

  • It sold millions of handheld devices and consoles—like Nintendo Entertainment Systems and the long-battery-life Game Boy—that were simple and cheap to produce.
  • These gizmos attracted devotees by serving as portals to beloved titles like The Legend of Zelda and Super Smash Bros., with game sales accounting for much of Nintendo’s profit.

The company’s IP-focused strategy and maverick console design powered its continued success after the turn of the century. The DS popularized touch-screen gaming, while the Wii’s motion-activated joystick meant that Mario Kart involved actual steering. The Switch, released in 2017, offered improved graphics and more functional handling, helping it compete with Xbox and PlayStation.

Today…Nintendo trails Sony’s PlayStation in the console market but commands a majority in physical game sales.

Thursday, 15 October 2026

MCA tells maritime sector to plan for life without GPS

 MCA tells maritime sector to plan for life without GPS


Heather Prentice
October 12, 2026
0shares

The UK government is advising yachtsmen, ship owners, ports and all those involved in the maritime sector to plan for operations without GPS, as spoofing, jamming, signal loss and interference in Global Navigation Satellite Systems (GNSS) increase worldwide

TAGS:


In a significant move, the Maritime and Coastguard Agency (MCA) published a guidance note highlighting the increasing risk of GNSS interference and encouraging maritime stakeholders to review their operations and ensure they are not entirely reliant on GPS for safe navigation.

‘Recent years have seen a marked increase in reports of GNSS interference worldwide, particularly in the Black Sea, Baltic Sea, Gulf region and parts of East Asia,’ the MCA wrote in Guidance Note 719, issued on 1 October.
Spoofing and jamming

‘Such interference may take the form of jamming (where signals are blocked or degraded), or spoofing, (where false position information is presented to users).

‘This interference degrades or denies satellite derived PNT (Positioning, Navigation and Timing), meaning that GNSS is no longer universally available at certain locations.’

The MCA ‘encourages stakeholders to understand these risks, review contingency arrangements and maintain resilient navigation practices to support safe and continuous operations during periods of GNSS based PNT disruption’.


large container ship, container ship and yacht, yacht passing big ship, yachting in the solent, yacht in shipping channel. sailing in path of big ship. Photo: Alamy Stock Photo

A Royal Institute of Navigation survey in 2025 exposed the vulnerability of critically important systems such as Global Maritime Distress and Safety Systems (GMDSS) and other SOLAS-mandated equipment that rely on satellite positioning and timing.

In 2025, at least two collisions and groundings were linked to GNSS interference in regions such as the Baltics, Straits of Hormuz and the Red Sea with hundreds of vessels affected daily, the RIN said earlier this year.

GNSS – GPS (US), Galileo (EU), GLONASS (Russia) and BeiDou (China) – have become key to modern maritime operations, providing PNT information to a wide range of onboard and shore-based systems, such as AIS, traffic management, port operations and other critical infrastructure.
Europe’s largest maritime economy

The UK is Europe’s largest maritime economy with 95% of all UK import and export arriving by sea. Government research in 2023 showed that a seven-day GNSS outage would cost the maritime industry £1.5 billion; shipping £183 million, port operations £1.31 billion, fishing £8 million.


GPS Chart Plotter

Technologies offering an alternative to GNSS are under development, but many are unlikely to be available at scale in the near term, ‘consequently the maintenance of resilient navigation practices remains essential,’ the MCA said.
Alternative technologies

The government is developing a sovereign Enhanced Long-Range Navigation (eLoran) terrestrial-based programme, which will improve the resilience of the UK critical national infrastructure and reduce vulnerability to GNSS disruption.

An initial capability is planned for 2028 (Timing) and full operational capability by 2030 (Position and Navigation).



Image of digital icons and data processing over world map and satellite

The MCA is also working with International Maritime Organisation member states to establish alternative sources of PNT internationally.

Alternatives to satellite-based PNT under development include; VDES R mode, use of 5G (mobile) networks, automatic visual fixing, automatic celestial fixing and inertial navigation systems.
Mariners not to rely on satellites

The MCA recommends that mariners practice navigation using alternatives to GPS.

‘The guidance reiterates the importance of being able to navigate without relying on satellite positioning, and looks at radar fixing, visual bearings, celestial navigation and even good old-fashioned dead reckoning as valid methods to consider,’ said Lee Gallacher, who manages event support at YB Tracking using global satellite systems.

‘They’re not skills we should be looking to consign to the history books, they’re skills that could potentially save your life if the electronics were to give up at a crucial moment.

‘You can have all the technology in the world, but if you don’t understand the limitations of it, or what to do when it fails, then you run the risk of putting yourself and others in danger.’
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You can get a scholarship for playing video games

 You can get a scholarship for playing video games

University students sitting in a row at computers playing video games

Sam Hodde/Getty Images

Here you were hosing out dog kennels to try and pad your community service hours when you could have just logged a few more runs in Overwatch. High school students are snagging college scholarships for esports like they would for traditional sports, but just like the quarterbacks nabbing full rides, these are not casual gamers.

Despite video games dominating pastimes since the early Pong days, competitive esports (especially in schools) is relatively new. The National Association of Collegiate Esports, which was founded in 2016, now includes 200+ schools and 16,000 student-athletes:

  • Scholarships often range from $20,000 to $30,000 and can be awarded for competing on a collegiate team.
  • At a recent recruiting event in New Jersey (a state with a robust esports infrastructure), 29 colleges extended 181 offers totaling $99,000 in scholarships for college esports, as well as ecasting and design. Two gamers were awarded full rides.

There’s still a long way to go pro. The odds of playing video games as a career are even slimmer than pro athletes, but game companies like Electronic Arts are shoveling money into scholarships and nonprofits to bolster the next generation of game builders.

Wednesday, 14 October 2026

Our favorite video game worlds

 Our favorite video game worlds

Character in Assassin's Creed II flying over the Duomo

Ubisoft

You know what they say: It’s not about the destination, it’s about the journey. Here are some of the best places to stop and smell the roses en route to the Final Boss:

The Legend of Zelda (1986): It’s the video game that taught a generation the value of a walkable city. Look at this beautiful map of Hyrule. There were forests, mountains, and lakes that contained fairies that would replenish your energy, like a Zyn and a cold brew when you’re feeling sluggish on a Wednesday afternoon. You could spend weeks exploring all of it to find the swords and shields you needed to slay Ganon. With Hyrule free, couples could come from all over to hike and camp. It was truly a vacation paradise with Ganon out of the way.—DL

Temple Run (2011): Though I eventually had to delete it from my phone since I’d start playing it whenever I needed to avoid eye contact in high school, the seemingly simple game taught me a deep lesson. No matter what treacherous twists and turns life throws at you, you must continue moving forward with a razor-sharp focus on clearing hurdles.—SK

Super Mario Bros. (1985): If nine-year-old me could have designed the perfect world, it would have looked like Mario’s. There are cool reptiles everywhere. The castles are haunted and full of lava. Mushrooms are both hats and superpower fuel. And even sworn enemies can put their differences aside to race go-karts.—BC

Assassin’s Creed II (2009): This is the game that made me feel okay about spending hours in front of the TV because I told myself it doubled as a history lesson. You play as a parkouring assassin (the game is rated M) in Renaissance-era Italy, where highlights include scaling Il Duomo, befriending Leonardo da Vinci, exploring hidden tombs, and roaming around the canals and rooftops of Venice.—ML

SpongeBob SquarePants: SuperSponge (2001): Yes, the world is technically just Bikini Bottom, but the Game Boy Advance version was full of pixelated trees and jellyfish to jump on.

Tuesday, 13 October 2026

People are using AI apps to vibe code video games

 People are using AI apps to vibe code video games

Blue and red keys on a computer keyboard on an orange surface

Unsplash

Not satisfied with what video game creators are providing? Thanks to generative AI apps, you’re only a few prompts away from vibe coding your very own game.

While you can’t make an effortless version of Animal Crossing or Red Dead Redemption, apps like Meta’s Pocket let people create smaller interactive games that are published to a scrollable feed. There’s also Roblox’s AI app, Build, which gives users the power to build (get it?) basic games on their phones.

A gateway to more vibe coding? There’s a steep learning curve to vibe coding new software, but “a small, browser-based game is a great way to get a taste of vibe coding,” according to Inc. reporter Ben Sherry. After an hour spent prompting Claude, this is what he created.

There are some constraints. One person attempted to vibe code his own version of GTA to beat the new installment to market in November, but ran into enough technical and legal problems that he has since bought a PS5 so he can play the real game when it’s released.

Monday, 12 October 2026

Peloton pins future on ‘a big move beyond the bike

 

Peloton pins future on ‘a big move beyond the bike’

Three of the new treadmills from Peloton in a white room

Peloton

The iPhone of indoor cycling is moving into the running boom’s slipstream. Yesterday, Peloton unveiled a new line of treadmills with jogging-focused AI features that it hopes will revive its shrinking customer base.

Citing the rising popularity of marathons and run clubs, the company is launching:

  • The $2,195 Tread Flex, a foldable and relatively quiet treadmill angled toward cramped city dwellers.
  • The $3,495 Tread Vision and $6,695 Tread+ Vision, which use movement-tracking cameras and Peloton’s AI coaching system to provide form feedback. The Tread+ also has a resistance-training mode likely meant for the CrossFit and Hyrox crowds.

The new products, releasing Oct. 1, mark “a big move beyond the bike, which is the foundation of everything here, but we are going all in on Tread,” CEO Peter Stern said.

Peloton is also going all-in on partnerships, including with Miley Cyrus, Spotify, and the New York City Marathon, which users will be able to partially “re-run” using a new treadmill feature. Meanwhile, Peloton is trying to infiltrate more gyms and hotels.

Zoom out: Peloton’s market cap has collapsed 97% from a pandemic-fueled peak of ~$50 billion in 2021. The company recently returned to profitability, but revenue growth remains measly, as it lost ~500,000 paid subscribers in the last three years.

Sunday, 11 October 2026

Warren Buffett gets his son set, rides into the sunset

 

Warren Buffett gets his son set, rides into the sunset

Warren Buffett with an outstretched hand

Illustration: Morning Brew Inc., Photo: Paul Morigi/Getty Images

After a remarkable decades-long run, legendary investor Warren Buffett is stepping down as chair of Berkshire Hathaway. But in a way, he’ll still be doing what he’s always done: betting on the long-term benefits of good stock. His son, Howard, will be taking over as chair.

From one father to another: The elder Buffett announced the change yesterday in a letter to shareholders. “Father Time always wins,” 96-year-old Buffett wrote. “He has, however, been generous with me.” Buffett had already handed off his CEO role to Greg Abel at the end of last year.

During his more than six-decade tenure at Berkshire, Buffett turned a struggling textile mill into a $1 trillion conglomerate, growing the company’s shares more than 5,500,000%. By comparison, the S&P 500 gained 39,000% over the same period.

The future the Oracle designed

The elder Buffett will become chairman emeritus and remain on the company’s board, while his 71-year-old son Howard—or Howie, as he prefers to be called—slots into the chairman position, effective immediately. The move wasn’t a secret, nor was the reasoning: Papa Buffett literally told the Wall Street Journal last year, “He is getting it because he’s my son.”

But Howie’s qualifications do extend beyond the fact that he looks like his predecessor. The younger Buffett has:

  • Been on Berkshire’s board for 33 years.
  • Served on the boards of Coca-Cola, ConAgra Foods, and more.
  • Been chairman and CEO of his own charitable foundation since 1999.

He’s also a longtime farmer and former agricultural exec, and served as a county commissioner in Omaha, as well as sheriff of Macon County, Illinois, for a few years—which makes him like four Fargo characters in one.

What will the nepo Buffett do? CEO Abel is still running the company, while Howie will be in charge of protecting Berkshire’s culture and values. Or, as Daddy Warrenbucks put it in 2013, the new chairman will “only have to think about whether the board…may need to change the CEO.”

Saturday, 10 October 2026

Apple solders storage back onto the new Mac mini, kills upgrade path

 

Apple solders storage back onto the new Mac mini, kills upgrade path

Apple's new M6 and M5 Pro Mac minis have reversed one of the more consumer-friendly decisions the company made with their predecessors. Teardown specialists at Expand Mac Mini confirmed that the NAND storage chip on the latest models is soldered directly to the logic board, eliminating any possibility of an aftermarket upgrade. The M4 and M4 Pro Mac minis had used a pop-out module that allowed buyers to purchase the base 256GB configuration and swap in a larger drive later for far less than Apple's own storage upgrade pricing, a workaround that saved users hundreds of dollars. That option is now gone entirely.

The situation is made worse by a second discovery affecting the base M6 model specifically. Benchmarks from AAPL Ch. show the entry-level 256GB variant uses a single NAND chip rather than the two chips found in higher-capacity configurations. The result is roughly half the read speed of the 512GB model, with the 256GB version posting around 3,217 MB/s compared to approximately 6,371 MB/s on its sibling. The base model is still faster than the M4 Mac mini in raw read performance, but buyers paying a premium for additional storage are getting quicker speeds on top of the extra capacity. For most of the Mac mini's history, from the M1 through the M3, soldered storage was simply the norm, making the M4 generation a brief and notable exception rather than a new direction.

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Interactive Communications
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Samsung and five affiliates put $1bn into KKR’s AI infrastructure firm

Samsung and five affiliates put $1bn into KKR’s AI infrastructure firm The Korean group is backing Helix, run by ex-AWS chief Adam Selipsky,...